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The old republic not launching
The old republic not launching




the old republic not launching

However, there are some missions that require a specific companion to progress.Ĭompanions are able to do solo missions by themselves as assigned by the player. Most of the time the player can switch companion any time outside of combat or conversation. The roles can be changed at any time outside of combat or conversation, so each player can be accompanied by their preferred companion regardless of the role they need filled. Players gain a companion very early in the game.

  • Melee Damage - emphasis on close range attacks, including lightsabers, vibroblades, or electrostaffs, flamethrowers, oil slicks, and other wrist-mounted weapons.
  • Ranged Damage - empasis on ranged attacks, using weapons such as blasters, sniper rifles etc.
  • Melee Tank - multiple ways to draw fire, as well as powerful close-range attacks.
  • the old republic not launching

  • Ranged Tank - stances, attacks, and gear that draw aggro powerful blasts area-effect attacks attacks that pull ranged MOBs into melee distance.
  • the old republic not launching

    The Tank role can be either of the following: How those work for each companion varies. Each of these companions can fill one of three roles for the player: Tank, DPS (Damage Per Second), or Healer. Only one can accompany the player off the player's starship. With the addition of Section X on Belsavis it's now possible for all classes to gain a seventh companion, HK-51, once they reach level 50.

  • 8 Known companions from Knights of the Fallen Empireĭuring a player's main storyline, they can obtain up to six companion characters at one time.





  • The old republic not launching